Electus Bodyguards Changelog
Release notes for every update, newest first.
2.0.4
Issues
- Fixed qb-core issues
- Fixed issue with vehicle menu
2.0.1
- Fixed friend list issue
- Fixed bodyguards not attacking players properly
- Fixed accuracy issue with weapon levels
- Remove yourself from friends list
- Fixed issue when
Config.playersProvideWeaponsis set to false and not equipping weapon when attacking - Fixed issue with aggressiveness for driving
2.0
- Fixed a couple of bugs
- Added the friend sql to the regular sql
2.0
- Fixed bugs
- Added guarding area (bodyguard can be set to defend area, this feature will be further improved before official release)
- Added friendlist through
/bodyguard_friends
2.0
- Fixed various bugs in UI, vehicle and more.
2.0
- Fixed issue with escrowed config
2.0
- Tons of new features
- /backup for police backup
- Recruitment from the street (configurable npcs) with a sleek dialog
- Performance improvements
- Nice sleek updated UI more configurable
- Ability to add your own weapons and disable shop weapons (configurable)
- and much more
Please if you have time test the script, make sure you use ox_lib since that is a new requirement to make the script more fail-safe and better performance
June 6, 2023
- fixed issue regarding error when a bodyguard is getting deleted during a session
- added enableBodyguardFriendlyFire in config
- fixed issue with players dragging out other players from their vehicle (although you can still as a player throw out other bodyguards)
April 20, 2023
- fixed issue with bodyguards not attacking players properly
April 2, 2023
- fixed more qb-core so it's not completely broken
- fixed issue with stay/follow command
- fixed shops not loading properly
- fixed bodyguards not spawning sometimes.
February 19, 2023
- fixed issue with QB-core