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Electus Bodyguards Changelog

Release notes for every update, newest first.

2.0.4

Issues

  • Fixed qb-core issues
  • Fixed issue with vehicle menu

2.0.1

  • Fixed friend list issue
  • Fixed bodyguards not attacking players properly
  • Fixed accuracy issue with weapon levels
  • Remove yourself from friends list
  • Fixed issue when Config.playersProvideWeapons is set to false and not equipping weapon when attacking
  • Fixed issue with aggressiveness for driving

2.0

  • Fixed a couple of bugs
  • Added the friend sql to the regular sql

2.0

  • Fixed bugs
  • Added guarding area (bodyguard can be set to defend area, this feature will be further improved before official release)
  • Added friendlist through /bodyguard_friends

2.0

  • Fixed various bugs in UI, vehicle and more.

2.0

  • Fixed issue with escrowed config

2.0

  • Tons of new features
  • /backup for police backup
  • Recruitment from the street (configurable npcs) with a sleek dialog
  • Performance improvements
  • Nice sleek updated UI more configurable
  • Ability to add your own weapons and disable shop weapons (configurable)
  • and much more

Please if you have time test the script, make sure you use ox_lib since that is a new requirement to make the script more fail-safe and better performance

June 6, 2023

  • fixed issue regarding error when a bodyguard is getting deleted during a session
  • added enableBodyguardFriendlyFire in config
  • fixed issue with players dragging out other players from their vehicle (although you can still as a player throw out other bodyguards)

April 20, 2023

  • fixed issue with bodyguards not attacking players properly

April 2, 2023

  • fixed more qb-core so it's not completely broken
  • fixed issue with stay/follow command
  • fixed shops not loading properly
  • fixed bodyguards not spawning sometimes.

February 19, 2023

  • fixed issue with QB-core