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Electus Pets MLO Props

Every custom prop in Electus Pets MLO, by pack, and how to spawn them from your own scripts.

The MLO streams three prop packs. They load with the resource, so any script can spawn these models anywhere while electus_pets_mlo is running, for example to furnish another pet shop or build an outdoor training course.

local model = `ep_training_cone`
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local prop = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
SetModelAsNoLongerNeeded(model)

Electus Pets runs its outdoor training ground with the four ep_agility_* props when no training center MLO is set (props = true in config/training.lua).

Pet shop and vet pack

stream/ep_petshop_props.ytyp, 76 props.

GroupModels
Counter and shelvesep_counter, ep_shelf_petfood, ep_shelf_toys, ep_shelf_accessories, ep_food_display, ep_toy_basket
Display islandsep_island_beds, ep_island_toys, ep_island_fashion
Beds, bowls and cat treesep_dogbed_large, ep_catbed_round, ep_bowl_set, ep_cattree_large, ep_cattree_small, ep_kennel_wood
Adoption and enclosuresep_pet_capsules, ep_enclosure_cats, ep_enclosure_puppies, ep_enclosure_rabbits, ep_smallpet_habitat
Birdsep_aviary, ep_bird_cage
Aquaticsep_aquarium, ep_aqua_wall, ep_aqua_wall_tank, ep_aqua_rack, ep_aqua_rack_reef, ep_aqua_island, ep_aqua_feature, ep_terrarium_rack
Groomingep_groom_station, ep_groom_table, ep_groom_tub, ep_groom_dryer
Playgroundep_playpen_panel, ep_playmat_blue, ep_playmat_green, ep_agility_hurdle, ep_agility_tunnel, ep_agility_weave, ep_agility_aframe
Decor and lightingep_rug_kilim, ep_doormat, ep_leaf_wall, ep_print_cat, ep_print_dog, ep_print_paws, ep_lamp_pendant, ep_lamp_pendant_shop, ep_lamp_sconce
Shop signsep_sign_ark3d, ep_sign_adopt, ep_sign_aquatics, ep_sign_food, ep_sign_grooming, ep_sign_meetpets, ep_sign_play, ep_sign_smallpets, ep_sign_staff, ep_sign_toys
Vet furnitureep_vet_reception, ep_vet_op_table, ep_vet_surgical_light, ep_vet_supply_shelf, ep_vet_kennels, ep_vet_doormat
Vet signs and postersep_vet_sign_main, ep_vet_sign_fascia, ep_vet_logo, ep_vet_plaque_or1, ep_vet_plaque_or2, ep_vet_plaque_ward, ep_vet_poster_care, ep_vet_poster_chip, ep_vet_poster_dental, ep_vet_poster_vacc

Shelter pack

stream/ep_shelter_props.ytyp, 29 props.

GroupModels
Kennel runsep_shelter_run_a, ep_shelter_run_b, ep_shelter_run_c, ep_shelter_run_d, ep_shelter_run_end
Kennel cardsep_shelter_card_0 to ep_shelter_card_7
Kennel plaquesep_shelter_plaque_0 to ep_shelter_plaque_7
Furnitureep_shelter_reception, ep_shelter_bench, ep_shelter_board, ep_shelter_feed_cart, ep_shelter_food_rack
Fencingep_shelter_fence, ep_shelter_gate
Signsep_shelter_sign_ext

Training pack

stream/ep_training_props.ytyp, 27 props.

GroupModels
Agility courseep_training_gate_start, ep_training_gate_finish, ep_training_hurdle_low, ep_training_hurdle_high, ep_training_tunnel_big, ep_training_weave, ep_training_aframe, ep_training_table
Obedience and scentep_training_lane, ep_training_cone, ep_training_scentbox
Biteworkep_training_pen_panel, ep_training_pen_half, ep_training_pen_gate, ep_training_bitemat, ep_training_wallpad, ep_training_sleeverack, ep_training_bitesuit
Conditioningep_training_treadmill, ep_training_pulltyre, ep_training_pullrope
Reception and decorep_training_reception, ep_training_bench, ep_training_certwall, ep_training_leaderboard, ep_training_sign_ext
Vehicle search bayep_training_baylines

Weave poles, hurdle bars, A-frame ramps and the inside of the tunnels have no collision, so pets pass through and over them. Scripts move the pet over each obstacle.