Electus Admin Changelog
Release notes for every update, newest first.
1.9.0
Added
- Added a persistent Zone Manager to the live map with polygon and circle drawing, editing, enabling, and deletion.
- Added zone rules for disabling weapons, limiting vehicle speed, freezing players, announcing entry, keeping players out, and ejecting players already inside.
- Added reversible admin actions with a configurable undo window and conflict protection. Supported actions include inventory, cash and bank, jobs, character names, and vehicle changes.
- Added the
admin_logs.reversesub-permission and undo controls in action notifications and the Admin Logs page. - Added report evidence through links, image uploads, and direct player sreenshots.
- Added report quick actions for bringing, teleporting to, freezing, spectating, and capturing screenshots of the reporting player.
- Added configurable canned replies, required resolution reasons, and response-time indicators for reports.
- Added server-configured light and dark theme palettes, system theme support, per-user color customization, and adjustable border radius.
- Added a Talk to Everyone online-menu action with
pma-voicesupport and a native Mumble fallback. - Expanded the Entity Debugger with model hashes, network IDs, entity ownership, routing buckets, state bags, detailed health data, speed, frozen state, and nearby occupants.
Improved
- Redesigned Admin Logs to work better at smaller resolutions, display complete field values, and show reversible or completed action states.
- Improved report detail loading, status labels, player availability information, and live report synchronization.
- Improved admin-panel input handling so game controls remain blocked while the NUI has focus and closing the panel does not leak Escape input into the game.
- Improved modal, sheet, alert, and dropdown stacking across the interface.
- Improved vehicle model label fallbacks when GTA does not provide a localized display name.
- Improved database handling for vehicle garage changes by waiting for updates to complete before refreshing state.
- Increased API request capacity to support report image evidence.
- Expanded database field sizes for role permissions, identifiers, and large balance statistics.
Fixed
- Fixed player healing so it runs on the target client reliably.
- Fixed offline cash and bank updates for QB-based frameworks.
- Fixed offline job data generation for QBCore and Qbox, including numeric and string grade keys.
- Fixed the owner-license configuration warning to reference the correct
Config.OwnerLicensekey. - Fixed several staff-management dialog, dropdown, focus, and accessibility issues.
Upgrade Notes
Please run admin_upgrade.sql file admin
1.8.0
Added
- Added a complete stash management page for browsing shared and owned stashes.
- Added support for adding, removing, and setting stash item quantities.
- Added live stash integration for
ox_inventoryandqb-inventory. - Added a permission-protected server console with searchable live output and command execution.
- Added satellite, game, and atlas styles to the live map.
- Added configurable map coordinates, tile servers, and player movement trails.
- Added a global setting for switching between 12-hour and 24-hour time formats.
- Added report activity statistics showing tickets closed and deleted by each administrator.
Changed
- Administrators must now claim reports before replying, changing their status, or deleting them.
- Improved inventory item normalization, searching, and image-path handling.
- Refreshed the dashboard, alerts, players, statistics, inventory, vehicles, and other admin pages.
- Updated shared UI components with cleaner styling, consistent borders, and simplified layouts.
- Added optional
web_baseUrlsupport for compatible reverse-proxy setups.
1.7.0
- Added global search function
- Fixed various issues such as sub-permission issues and some ui components
1.6.0
- Added the ability to give a vehicle in the selected player menu
- Reintroduced sorting to datatables, you can now both search and sort by e.g. name, etc.
- Added command /noclip
- You can search, sort by identifier, resource, and more.
- Added complete log system. (disabled by default)
-
- Log timestamp.
-
- Log clean up by older than logic.
-
- Backwards compatibility for ox_lib and Fivemanage log exports.
- Added automatic framework and other config options
- Added database checker, your database now automatically updates according to the latest SQL file and warns for mismatched datatypes. This also means that all old SQL files have been removed.
- Adjusted inventory image path to support external image sources.
- Fixed some minor issues, such as copy and more.
1.5.0
Unfortunately, the web base url will soon cease to exist due to CFX decision to remove it from all servers. Because of this, some stuff has been reworked on the backend. If you update to this version, you will no longer be able to use the web base url but only set up your own domain. There will also be a tutorial coming soon on YouTube on how you can easily set up the admin menu to work with your own domain or a free alternative.
- All the backend APIs have been implemented on the Lua side, making it possible to run the script completely without any dependency on a domain. This has required a lot of work, so please report any issues you might find.
- Added multiple player spectate feature and refined the spectating system to work with the new API system as well.
- UI has been reworked a lot, added more colors and depth to each component and tab.
- Added clustering/grouping on the live map, making it much easier to select people
- Fixed issue with ui crash when trying to edit unsupported custom color vehicles
- Fixed the change garage issue
- Added op-garages
- Fixed password change
- Fixed vehicles marked as impounded incorrectly
1.4.0
- Rewrote much of the fetches and backend system to support your own DNS. Requires reverse proxy + your own dns, or e.g. cloudflare tunneling.
- Downgraded the node version as it has been reported by you guys and others that it causes completely random crashes.
1.3.1
- Fixed issue with audio on newer artifact versions
- Fixed volume bar not working properly
- Added docs for people with newer artifact versions with issues on spectate audio https://docs.electus-scripts.com/docs/admin/common-issues
1.3.0
- Formatted cash on home page
- Fixed issue with deletion of vehicle
- Fixed player IDs online action
- Fixed issue with entity debugger
- Added mission translations
- Fixed issue with time with weathersync script + input not working with double 0s
- Refined UI components & updated dependencies
- Adjusted the sidepanel visibility for permissions
- Updated the config with the the format for easier readability
- Fixed issue with spectating, see https://docs.electus-scripts.com/docs/admin/common-issues Note that this is not an issue for everyone.
- Some other minor adjustments/fixes/features
1.2.2
- Fixed issue with euro sign only showing
- Adjusted
- Other issues
Also check out the docs common issue once more https://docs.electus-scripts.com/docs/admin/common-issues to make sure "https://" is not in the beginning of the web base url and "/" is not at the end.
1.2.0
- Major performance improvements when it comes to players & vehicle search and database.
1.1.0
New Features
- Sub permissions. Please update your roles so that they take effect.
- More licenses to players tab
- Notes, create and delete notes on characters/players
- Copy vector3 & vector4 in online menu
- Added icon in Active Alerts to profile as well
- Changed font
Fixed Issues
- Further refined the audio quality for some servers
- Fixed voice data not being sent in some instances
- Issue with token expiring and not being able to log in afterwards without rejoining the server
- Issue with alerts on qbox/qbcore
- Other issues
Run 1.1.sql to update!
1.0.3
Fixed issues
- Fixed some permissions not showing
- Fixed issues for qbcore & qbox, such as change job grade and selecting vehicle
- Changed so you can search by license as well as name in add staff
- Fixed copy not working in-game
- Fixed a harmless but annoying error on spectate
- Reworked add staff for a more seamless experience
- Added config
Config.commandNameif you are already using adminmenu or just want another name for it